The home-base was created as a player hub for the game Diluvion. I created a series of assets that could be put together in different ways to create the three different tiers of the home-base.
I used Maya, Substance Designer, Photoshop, and Marmoset to create these assets.
The main shape is 20k tris and the supplemental parts range from 2k-10k tris. Overall uses 1x4096 albedo/normal/metallic/roughness/emissive textures.